
Macross F
- Rate: PG-13 - Teens 13 or older
- Native: マクロスF(フロンティア)
- Aired: Apr 4, 2008 to Sep 26, 2008
- Premiered: spring 2008
- Duration: 24 min per ep
- Episodes: 25
- Score: 7.9
- Producers: Bandai Visual Big West Mainichi Broadcasting System
- Studio: Satelight
- Licensor: Nozomi Entertainment
- Genres: Action Mecha Military Music Romance Sci-Fi Space
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It has been two and a half years since Naruto Uzumaki left Konohagakure, the Hidden Leaf Village, for intense training following events which fueled his desire to be stronger. Now Akatsuki, the mysterious organization of elite rogue ninja, is closing in on their grand plan which may threaten the safety of the entire shinobi world. Although Naruto is older and sinister events loom on the horizon, he has changed little in personality—still rambunctious and childish—though he is now far more confident and possesses an even greater determination to protect his friends and home. Come whatever may, Naruto will carry on with the fight for what is important to him, even at the expense of his own body, in the continuation of the saga about the boy who wishes to become Hokage. [Written by MAL Rewrite]

Aki Miyagawa moved to Tokyo to pursue her dream to be a taiko drummer, but had a hard time balancing her strict training regimen with her part-time job. Now, after 15 years, she’s returning to coach others for a taiko festival. (Source: ANN) Project by J.C.Staff announced to be part of Anime Mirai 2015.


Maiku Kamishiro’s past has always been somewhat of a mystery to him. The only clue he has to who his family might be is an old photograph showing two young children, a boy and a girl, playing in a small pool outside of a blue house. In an attempt to find his family, he moves to this blue house and begins working as a programmer. He’s living a comfortable life until the day two very different girls show up at his door, both in possession of the same photograph, and both claiming to be his twin. With no way to prove who is a relative and who is a stranger, Maiku allows both girls to move in with him until they know for sure. (Source: ANN)

It looked like it would be a normal day for Ganta Igarashi and his classmates—they were preparing to go on a class field trip to a certain prison amusement park called Deadman Wonderland, where the convicts perform dangerous acts for the onlookers’ amusement. However, Ganta’s life is quickly turned upside down when his whole class gets massacred by a mysterious man in red. Framed for the incident and sentenced to death, Ganta is sent to the very jail he was supposed to visit. But Ganta’s nightmare is only just beginning. The young protagonist is thrown into a world of sadistic inmates and enigmatic powers, to live in constant fear of the lethal collar placed around his neck that is slowed only by winning in the prison’s deathly games. Ganta must bet his life to survive in a ruthless place where it isn’t always easy to tell friend from foe, all while trying to find the mysterious “Red Man” and clear his name, in Deadman Wonderland. [Written by MAL Rewrite]

Naho Takamiya’s first day of her sophomore year of high school is off to an uneasy start. After waking up late, she receives a strange letter addressed to her. However, the letter is from herself—10 years in the future! At first, Naho is skeptical of the note; yet, after witnessing several events described to take place, she realizes the letter really is from her 26-year-old self. The note details that Naho’s future life is filled with regrets, and she hopes that her younger self can correct the mistakes that were made in the past. The letter also warns her to keep a close eye on the new transfer student, Kakeru Naruse. Naho must be especially careful in making decisions involving him, as Kakeru is not around in the future. With the letter as her guide, Naho now has the power to protect Kakeru before she comes to regret it once more. [Written by MAL Rewrite]

Another day, another bounty—such is the life of the often unlucky crew of the Bebop. However, this routine is interrupted when Faye, who is chasing a fairly worthless target on Mars, witnesses an oil tanker suddenly explode, causing mass hysteria. As casualties mount due to a strange disease spreading through the smoke from the blast, a whopping three hundred million woolong price is placed on the head of the supposed perpetrator. With lives at stake and a solution to their money problems in sight, the Bebop crew springs into action. Spike, Jet, Faye, and Edward, followed closely by Ein, split up to pursue different leads across Alba City. Through their individual investigations, they discover a cover-up scheme involving a pharmaceutical company, revealing a plot that reaches much further than the ragtag team of bounty hunters could have realized. [Written by MAL Rewrite]

Across the desolate wilderness, resources are scant and survival is the utmost priority. Essential supplies are delivered through the network of zeppelins, relying on protection from mercenary crews piloting single-engine fighter planes. At odds with pirates and political conflict, these brave aviators provide the strongest guard to stability in such dismal lands. Kylie—a talented, hotshot pilot—serves with one such crew: the Kotobuki Squadron. Recruited to the group by her childhood friend Emma, her natural aptitude for flight makes her a key member. Armed with their Hayabusa fighter planes, the six-member squadron is hired to protect people, goods, and society as they continue to engage hardships in their complex world. [Written by MAL Rewrite]
Hashtags: Kouya no Kotobuki Hikoutai, The Kotobuki Squadron in the Wilderness, 荒野のコトブキ飛行隊, The Magnificent Kotobuk

Edward Elric, a young, brilliant alchemist, has lost much in his twelve-year life: when he and his brother Alphonse try to resurrect their dead mother through the forbidden act of human transmutation, Edward loses his brother as well as two of his limbs. With his supreme alchemy skills, Edward binds Alphonse’s soul to a large suit of armor. A year later, Edward, now promoted to the fullmetal alchemist of the state, embarks on a journey with his younger brother to obtain the Philosopher’s Stone. The fabled mythical object is rumored to be capable of amplifying an alchemist’s abilities by leaps and bounds, thus allowing them to override the fundamental law of alchemy: to gain something, an alchemist must sacrifice something of equal value. Edward hopes to draw into the military’s resources to find the fabled stone and restore his and Alphonse’s bodies to normal. However, the Elric brothers soon discover that there is more to the legendary stone than meets the eye, as they are led to the epicenter of a far darker battle than they could have ever imagined. [Written by MAL Rewrite]

In the Kingdom of Midland, a mercenary named Guts wanders the land, preferring a life of conflict over a life of peace. Despite the odds never being in his favor, he is an unstoppable force that overcomes every opponent, wielding a massive sword larger than himself. One day, Griffith, the mysterious leader of the mercenary group Band of the Hawk, witnesses the warrior’s battle prowess and invites the wandering swordsman to join his squadron. Rejecting the offer, Guts challenges Griffith to a duel—and, much to the former’s surprise, is subsequently defeated and forced to join. Now, Guts must fight alongside Griffith and his crew to help Midland defeat the Empire of Chuder. However, Griffith seems to harbor ulterior motives, desiring something much larger than just settling the war… [Written by MAL Rewrite]

Luffy and crew go to an island searching for a legendary sword, said to be the most expensive in the world. Soon attacking marines and beautiful maidens split the crew. Zoro betrays the crew to help an old friend, Luffy and Usopp wander through a cave, and the rest help a village fight marines. When Zoro defeats Sanji he takes the sacred pearls that are the only defense against the evil sword that will plunge the world into darkness. (Source: ANN)

The third chapter of the pentalogy (3 Movies + 2 OVAs). A retelling of Kenshiro’s final battle with Raoh. (Source: Wikipedia)

Another Tetsuwan Atom Movie that was shown in the Tezuka Osamu World Cinema in Tokyo until it was closed in 2011. (Source: AniDB)

Sanshirou’s chances of having an adventure are slim to none in his tiny island hometown, until the day a mysterious stranger invites him to play a game… Without warning, Sanshirou is taken to a backwards universe to play BakéGyamon—a game pitting monsters against monsters. Along the way he meets other players who have a particular reason for being there—to obtain the wish that is granted to the winner. But how far can Sanshirou get when the monsters he’s been paired with are a bunch of little mud balls?! (Source: VIZ Media)

The distant future. After reaching its peak, Earth’s population fell into decline. AI was developed to help preserve the species and manage the ecosystem; a grand experiment in human diversity. Through genetic engineering, a diverse array of peoples, including beastfolk, magical beings, and more, was created to live in a diverse city separated into walled “clusters”. Each cluster developed a unique culture, befitting of the people that lived there. Their lives, and the system, is continually maintained by the AI to ensure survival. (Source: Polygon Pictures)
Hashtags : Establishment in Life, Estab-Life: Great Escape, エスタブライフ グレイトエスケープ


Eccentric scientist Rintarou Okabe has a never-ending thirst for scientific exploration. Together with his ditzy but well-meaning friend Mayuri Shiina and his roommate Itaru Hashida, Rintarou founds the Future Gadget Laboratory in the hopes of creating technological innovations that baffle the human psyche. Despite claims of grandeur, the only notable “gadget” the trio have created is a microwave that has the mystifying power to turn bananas into green goo. However, when Rintarou decides to attend neuroscientist Kurisu Makise’s conference on time travel, he experiences a series of strange events that lead him to believe that there is more to the “Phone Microwave” gadget than meets the eye. Apparently able to send text messages into the past using the microwave, Rintarou dabbles further with the “time machine,” attracting the ire and attention of the mysterious organization SERN. Due to the novel discovery, Rintarou and his friends find themselves in an ever-present danger. As he works to mitigate the damage his invention has caused to the timeline, he is not only fighting a battle to save his loved ones, but also one against his degrading sanity. [Written by MAL Rewrite]

Gen Kudou, a koto maker, believes that his delinquent grandson Chika would never understand the profoundness of the traditional musical instrument. In an attempt to make up for his naivety and understand the words of his late grandfather, Chika tries to join the Tokise High School Koto Club. Even though the club is in dire need of members, new club president Takezou Kurata is unwilling to easily accept Chika’s application due to his bad reputation. Nonetheless, after seeing Chika’s seriousness and enthusiasm, Takezou allows the problem child to join, along with koto prodigy Satowa Houzuki and three of Chika’s energetic friends. Kono Oto Tomare! follows the merry band of musicians as they aspire to play at the national competition. [Written by MAL Rewrite]
Hashtags: Kono Oto Tomare!, Stop This Sound!, この音とまれ!