WAO World Animes

At a young age, Nitaroh is stricken with an illness that leaves him blind. He inherits the shamisen once used by his mother and is taught its basics by a blind traveling shamisen player. In time, with the help of friends old and new, he walks the paths that leads to his ultimate fate—that of founder of the Tsugaru style of shamisen playing. (Source: ANN)
At a young age, Nitaroh is stricken with an illness that leaves him blind. He inherits the shamisen once used by his mother and is taught its basics by a blind traveling shamisen player. In time, with the help of friends old and new, he walks the paths that leads to his ultimate fate—that of founder of the Tsugaru style of shamisen playing. (Source: ANN)

Touka Gettan is set in the land of Kamitsumihara, where traces of magic and legend can still be seen. The land has been under the protection of the Kamiazuma clan since it was founded. The story revolves around Touka Kamiazuma, the main protagonist, and his encounter with a young girl named Momoka Kawakabe who comes to stay with the clan. Their meeting sets off a chain of events that will bring an ancient legend to life. (Source: ANN)
Touka Gettan is set in the land of Kamitsumihara, where traces of magic and legend can still be seen. The land has been under the protection of the Kamiazuma clan since it was founded. The story revolves around Touka Kamiazuma, the main protagonist, and his encounter with a young girl named Momoka Kawakabe who comes to stay with the clan. Their meeting sets off a chain of events that will bring an ancient legend to life. (Source: ANN)

Ten years after the Bubble War, the dichotomy between the rich and the poor in the world becomes more prominent and Japan is no exception. The rich seek to satisfy their desires and derive pleasure for themselves, and Tokyo has materialized into such a city as a result. Saiga, once a war photographer, works for Hibara Ginza in the capitalist state of Tokyo. He infiltrates the Roppongi Club, a secretive base located in the red light district of the city, to collect information about them. However, he was caught in the process and brought forward to a girl called Kagura who was in the midst of a ritual. His contact with Kagura awakens his special ability: the power to make things explode when photographed. In order to unravel the mystery behind the Roppongi Club and Kagura, Saiga begins his solitary battle.
Ten years after the Bubble War, the dichotomy between the rich and the poor in the world becomes more prominent and Japan is no exception. The rich seek to satisfy their desires and derive pleasure for themselves, and Tokyo has materialized into such a city as a result. Saiga, once a war photographer, works for Hibara Ginza in the capitalist state of Tokyo. He infiltrates the Roppongi Club, a secretive base located in the red light district of the city, to collect information about them. However, he was caught in the process and brought forward to a girl called Kagura who was in the midst of a ritual. His contact with Kagura awakens his special ability: the power to make things explode when photographed. In order to unravel the mystery behind the Roppongi Club and Kagura, Saiga begins his solitary battle.

Fantasies and miracles never interested Ayu Tateishi, a popular second-year student at her middle school. She was content with preserving her image of being cool, calm, and collected—all to catch the eye of her crush, Tetsushi Kaji. Ayu’s carefree youthful days are interrupted by the appearance of Nina Sakura, a new transfer student who turns out to be a witch. As the only person who knows about Nina’s ability to cast spells using a mini-computer, Ayu is forced to help Nina with her mission to find the five Holy Stones, qualifying her to marry the prince of the Magic Kingdom. Unfortunately, Nina’s ineptitude with magic and her habit of meddling in Ayu’s personal life cause nothing but trouble for the two of them as Ayu toils to maintain her good reputation and Nina struggles to hide her secret from the discerning eye of Hiroki Tsujiai, Tetsushi’s best friend and an avid fan of manga. And when Nina’s search for the five Holy Stones brings allies and challengers from the Magic Kingdom, Ayu is dragged into a world she never even dreamed was possible. [Written by MAL Rewrite]
Fantasies and miracles never interested Ayu Tateishi, a popular second-year student at her middle school. She was content with preserving her image of being cool, calm, and collected—all to catch the eye of her crush, Tetsushi Kaji. Ayu’s carefree youthful days are interrupted by the appearance of Nina Sakura, a new transfer student who turns out to be a witch. As the only person who knows about Nina’s ability to cast spells using a mini-computer, Ayu is forced to help Nina with her mission to find the five Holy Stones, qualifying her to marry the prince of the Magic Kingdom. Unfortunately, Nina’s ineptitude with magic and her habit of meddling in Ayu’s personal life cause nothing but trouble for the two of them as Ayu toils to maintain her good reputation and Nina struggles to hide her secret from the discerning eye of Hiroki Tsujiai, Tetsushi’s best friend and an avid fan of manga. And when Nina’s search for the five Holy Stones brings allies and challengers from the Magic Kingdom, Ayu is dragged into a world she never even dreamed was possible. [Written by MAL Rewrite]

After a soccer game one day, six kids are playing a cute RPG-looking video game at their homes. One of them scored the winning goal, one was the goal keeper who barely missed the ball, and the others were two groups of two who were rooting for their respective sides. Suddenly, when they defeat a boss, a strange thing pops up in front of them, and they’re sucked into the game world! Tomoru (scorer), Mio, and Dai end up together with Professor Galileo, who tells them that he’s the one that created this game that they`ve appeared in, called Eureka, but he inadvertently got sucked into it as well. In order to get back to their world, they need to clear missions that pop up in certain areas of the world. So when a mission appears, Tomoru and the gang make the professor take them along. When they get to area C-1, they find that not only do they have a mission, but they have a rival group! The rival professor has brought their rivals from the soccer game, Yukio, Suzuka, and Kouta, with him! Their mission, of course, is a scientific one. First the computer explains how lightning is formed, and then they have to figure out a way to stop the lightning to clear the mission! Tomoru and company manage to get it done, and get a Eureka Stone, letting them get back to their world! Except… the gateway back actually needs ten Eureka Stones total before it will open! Sounds like there’s a lot of science to be learned and missions to be cleared before they can go home. (Source: Jascii.net)
After a soccer game one day, six kids are playing a cute RPG-looking video game at their homes. One of them scored the winning goal, one was the goal keeper who barely missed the ball, and the others were two groups of two who were rooting for their respective sides. Suddenly, when they defeat a boss, a strange thing pops up in front of them, and they’re sucked into the game world! Tomoru (scorer), Mio, and Dai end up together with Professor Galileo, who tells them that he’s the one that created this game that they`ve appeared in, called Eureka, but he inadvertently got sucked into it as well. In order to get back to their world, they need to clear missions that pop up in certain areas of the world. So when a mission appears, Tomoru and the gang make the professor take them along. When they get to area C-1, they find that not only do they have a mission, but they have a rival group! The rival professor has brought their rivals from the soccer game, Yukio, Suzuka, and Kouta, with him! Their mission, of course, is a scientific one. First the computer explains how lightning is formed, and then they have to figure out a way to stop the lightning to clear the mission! Tomoru and company manage to get it done, and get a Eureka Stone, letting them get back to their world! Except… the gateway back actually needs ten Eureka Stones total before it will open! Sounds like there’s a lot of science to be learned and missions to be cleared before they can go home. (Source: Jascii.net)