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The evil Gigatron has led his forces of Destrongers to Earth, where they seek to pillage the planet for its vast energy resources in order to fuel their war against the Autobots. If successful, the Destrongers will finally be able to tip the scale of power in the war to their favor, eliminating the Autobots and moving on to conquer the universe. To this end, the Destrongers kidnap the scientist Dr. Ohnishi, Earth’s leading scientist on energy and natural resources. Dr. Oonishi’s son, Koji, is contacted by none other than Fire Convoy, who takes the boy on a mission to rescue his father. Although Fire Convoy and the other Autobots fight valiantly, they are unable to rescue the doctor from the Destrongers. Now it is up to the Autobots and Koji to rescue Dr. Oonishi and protect the Earth and its resources from Gigatron and his army.
The evil Gigatron has led his forces of Destrongers to Earth, where they seek to pillage the planet for its vast energy resources in order to fuel their war against the Autobots. If successful, the Destrongers will finally be able to tip the scale of power in the war to their favor, eliminating the Autobots and moving on to conquer the universe. To this end, the Destrongers kidnap the scientist Dr. Ohnishi, Earth’s leading scientist on energy and natural resources. Dr. Oonishi’s son, Koji, is contacted by none other than Fire Convoy, who takes the boy on a mission to rescue his father. Although Fire Convoy and the other Autobots fight valiantly, they are unable to rescue the doctor from the Destrongers. Now it is up to the Autobots and Koji to rescue Dr. Oonishi and protect the Earth and its resources from Gigatron and his army.

Yuugi Mutou is a naïve and lonely high school student who is fascinated by games. While staying with his grandfather, the owner of a game shop, he comes across an ancient Egyption relic known as the “Millennium Puzzle.” Rumored to grant any wish to those who solve the Puzzle, Yuugi becomes determined to solve it to wish for some friends. After years of struggling, Yuugi manages to complete the puzzle and mysteriously finds that his wish has been fulfilled. Meanwhile, a new card game known as “Duel Monsters” starts rising in popularity. In this game, players called duelists fight against each other with “monsters” by using magic and trap cards to foil their opponent’s plans. Yuugi quickly becomes skilled at the game and lives a peaceful life with his newfound friends. However, Yuugi’s peace is short-lived. The undefeated duelist and egocentric billionaire Seto Kaiba suddenly abducts Yuugi’s grandfather, forcing him to duel against the rare “Blue Eyes White Dragon” card. Yuugi is thrown into a new world of fierce battles and the stakes continue to rise as dark forces interfere from the shadows. After unexpectedly defeating Kaiba with the help of his “other self”—the spirit of a nameless pharaoh—contained in the puzzle, he unofficially becomes the top duelist known as “The King of Games.” However, this new title will attract covetousness and Yuugi will have to use all his intelligence and willpower in order to protect what he holds the dearest to him. [Written by MAL Rewrite]
Yuugi Mutou is a naïve and lonely high school student who is fascinated by games. While staying with his grandfather, the owner of a game shop, he comes across an ancient Egyption relic known as the “Millennium Puzzle.” Rumored to grant any wish to those who solve the Puzzle, Yuugi becomes determined to solve it to wish for some friends. After years of struggling, Yuugi manages to complete the puzzle and mysteriously finds that his wish has been fulfilled. Meanwhile, a new card game known as “Duel Monsters” starts rising in popularity. In this game, players called duelists fight against each other with “monsters” by using magic and trap cards to foil their opponent’s plans. Yuugi quickly becomes skilled at the game and lives a peaceful life with his newfound friends. However, Yuugi’s peace is short-lived. The undefeated duelist and egocentric billionaire Seto Kaiba suddenly abducts Yuugi’s grandfather, forcing him to duel against the rare “Blue Eyes White Dragon” card. Yuugi is thrown into a new world of fierce battles and the stakes continue to rise as dark forces interfere from the shadows. After unexpectedly defeating Kaiba with the help of his “other self”—the spirit of a nameless pharaoh—contained in the puzzle, he unofficially becomes the top duelist known as “The King of Games.” However, this new title will attract covetousness and Yuugi will have to use all his intelligence and willpower in order to protect what he holds the dearest to him. [Written by MAL Rewrite]

Obsessed with revenge against the King of Games, Seto Kaiba commences an excavation in Egypt to find the fragments of the Millennium Puzzle, which once retained the spirit of the “counterpart Yuugi.” However, a cloaked man steals two pieces of the Puzzle and disappears before it could be reconstructed. Meanwhile, now in their final year of high school, Yuugi Mutou and his friends plan for their futures, unaware of the danger lurking close by. Yu☆Gi☆Oh! The Dark Side of Dimensions tells the tale of vindictive forces distorting reality in whatever way they please. Will Seto and Yuugi move past their differences and save the world, or will Seto’s own greed get the better of him? [Written by MAL Rewrite]
Obsessed with revenge against the King of Games, Seto Kaiba commences an excavation in Egypt to find the fragments of the Millennium Puzzle, which once retained the spirit of the “counterpart Yuugi.” However, a cloaked man steals two pieces of the Puzzle and disappears before it could be reconstructed. Meanwhile, now in their final year of high school, Yuugi Mutou and his friends plan for their futures, unaware of the danger lurking close by. Yu☆Gi☆Oh! The Dark Side of Dimensions tells the tale of vindictive forces distorting reality in whatever way they please. Will Seto and Yuugi move past their differences and save the world, or will Seto’s own greed get the better of him? [Written by MAL Rewrite]

After defeating a mysterious enemy, Yuuma Tsukumo, along with the help of Kaito Tenjou and Ryouga “Shark” Kamishiro, has thwarted the Barians’ plans. However, Yuuma is still on a quest to retrieve the Number Cards to restore Astral’s memories. The Seven Barian Emperors catch wind of Yuuma and Astral’s endeavors and begin to collect the cards themselves to achieve their ultimate goal: destroying Astral’s world in exchange for saving their own. Though only five of the emperors are present, they unanimously decide on annihilating Astral and Yuuma once and for all. Elsewhere, with their newfound powers of ZEXAL, Astral and Yuuma work to eliminate the enemy force that threatens Earth and the rest of the universe. Yu☆Gi☆Oh! Zexal Second unveils the mysteries and unpleasant surprises that lie in the wake of Yuuma’s adversities. As Astral struggles to accept his past and the consequences it may have brought, will the gods continue to shower their fortune upon Yuuma on yet another perilous adventure? [Written by MAL Rewrite]
After defeating a mysterious enemy, Yuuma Tsukumo, along with the help of Kaito Tenjou and Ryouga “Shark” Kamishiro, has thwarted the Barians’ plans. However, Yuuma is still on a quest to retrieve the Number Cards to restore Astral’s memories. The Seven Barian Emperors catch wind of Yuuma and Astral’s endeavors and begin to collect the cards themselves to achieve their ultimate goal: destroying Astral’s world in exchange for saving their own. Though only five of the emperors are present, they unanimously decide on annihilating Astral and Yuuma once and for all. Elsewhere, with their newfound powers of ZEXAL, Astral and Yuuma work to eliminate the enemy force that threatens Earth and the rest of the universe. Yu☆Gi☆Oh! Zexal Second unveils the mysteries and unpleasant surprises that lie in the wake of Yuuma’s adversities. As Astral struggles to accept his past and the consequences it may have brought, will the gods continue to shower their fortune upon Yuuma on yet another perilous adventure? [Written by MAL Rewrite]

While riding with Jack Atlas and Crow Hogan, Yuusei Fudou’s Stardust Dragon is captured by Paradox, a mysterious Turbo Duelist from the future, during a Turbo Duel and turned into a Sin Monster. With the help of the Crimson Dragon, Yuusei chases after Paradox as he enters a time slip, ending up in the past. During this time, Paradox duels against Jaden Yuki, who is still able to use the powers of Yubel and The Supreme King. However, by this time Paradox had also captured Cyber End Dragon and Rainbow Dragon and overwhelms Jaden. He is saved thanks to Yuusei and the Crimson Dragon. Jaden informs Yuusei of Paradox’s true intentions. By stealing various monsters from across time and turning them dark, he plans to kill Maximillion Pegasus, the creator of Duel Monsters, preventing the game from being created and causing the events of all three series to never happen. Yuusei and Jaden agree to pursue Paradox, which leads them to the past and causes a meeting with the King of Games, Yuugi Mutou. However, by the time Yuusei and Jaden arrive, Paradox had already attacked his time, supposedly killing both Pegasus and Yuugi’s grandpa, and had also managed to steal Blue-Eyes White Dragon and Red-Eyes Black Dragon. After explaining everything to Yuugi, he agrees to fight with Yuusei and Jaden against Paradox in the ultimate three-on-one duel to free the trapped monsters and save both the world and time itself before it’s too late. (Source: Wikipedia)
While riding with Jack Atlas and Crow Hogan, Yuusei Fudou’s Stardust Dragon is captured by Paradox, a mysterious Turbo Duelist from the future, during a Turbo Duel and turned into a Sin Monster. With the help of the Crimson Dragon, Yuusei chases after Paradox as he enters a time slip, ending up in the past. During this time, Paradox duels against Jaden Yuki, who is still able to use the powers of Yubel and The Supreme King. However, by this time Paradox had also captured Cyber End Dragon and Rainbow Dragon and overwhelms Jaden. He is saved thanks to Yuusei and the Crimson Dragon. Jaden informs Yuusei of Paradox’s true intentions. By stealing various monsters from across time and turning them dark, he plans to kill Maximillion Pegasus, the creator of Duel Monsters, preventing the game from being created and causing the events of all three series to never happen. Yuusei and Jaden agree to pursue Paradox, which leads them to the past and causes a meeting with the King of Games, Yuugi Mutou. However, by the time Yuusei and Jaden arrive, Paradox had already attacked his time, supposedly killing both Pegasus and Yuugi’s grandpa, and had also managed to steal Blue-Eyes White Dragon and Red-Eyes Black Dragon. After explaining everything to Yuugi, he agrees to fight with Yuusei and Jaden against Paradox in the ultimate three-on-one duel to free the trapped monsters and save both the world and time itself before it’s too late. (Source: Wikipedia)

Anubis, an ancient Egyptian evil that was defeated by Yugi’s alter ego centuries ago, has returned to exact revenge. Wielding the power of the Eighth Millennium Item, Anubis is determined to destroy Yugi and take over the world. (Source: ANN)
Anubis, an ancient Egyptian evil that was defeated by Yugi’s alter ego centuries ago, has returned to exact revenge. Wielding the power of the Eighth Millennium Item, Anubis is determined to destroy Yugi and take over the world. (Source: ANN)

A short film introduces Semira, a strange boy who comes to play with Ojaru and his chums and bears a marked resemblance to a boy of the same name who spent a summer with the village elders when they were boys, long ago. (Source: AnimeVice)
A short film introduces Semira, a strange boy who comes to play with Ojaru and his chums and bears a marked resemblance to a boy of the same name who spent a summer with the village elders when they were boys, long ago. (Source: AnimeVice)

Action Duels, which allow duelists to soar and swing alongside their Duel Monsters, are taking the world by storm. Due to an evolutionary breakthrough, the “Solid Vision” system is now able to provide Duel Monsters with mass. Yuuya Sakaki is Yuusho Sakaki’s son, the latter being the founder of You Show Duel School in Miami City. Yuusho insists that duels are not a tool of war, but rather are to bring smiles to people and thus introduced the concept of Entertainment Dueling. However, at the height of his fame, Yuusho disappears and fails to attend his duel with Strong Ishijima, the Action Duel champion. Although scarred by this sudden leave, Yuuya vows to become an Entertainment Duelist like his father. Several years later, in the midst of a battle with Strong Ishijima, Yuuya’s desperation to win brings forth a miracle. His pendant begins glowing, turning his cards into Pendulum Cards, which enables him to perform a Pendulum Summon—a summoning method unknown to the world and himself—gaining him fame overnight. As a result, Reiji Akaba, CEO of Leo Corporation and founder of the elite Leo Duel School, starts producing new Pendulum Cards to incorporate Pendulum Summoning into the system. Thus, the mysteries that surround Pendulum Summoning and Yuuya’s father start to unravel, and Yuuya learns bit by bit what it takes to become an Entertainment Duelist. [Written by MAL Rewrite]
Action Duels, which allow duelists to soar and swing alongside their Duel Monsters, are taking the world by storm. Due to an evolutionary breakthrough, the “Solid Vision” system is now able to provide Duel Monsters with mass. Yuuya Sakaki is Yuusho Sakaki’s son, the latter being the founder of You Show Duel School in Miami City. Yuusho insists that duels are not a tool of war, but rather are to bring smiles to people and thus introduced the concept of Entertainment Dueling. However, at the height of his fame, Yuusho disappears and fails to attend his duel with Strong Ishijima, the Action Duel champion. Although scarred by this sudden leave, Yuuya vows to become an Entertainment Duelist like his father. Several years later, in the midst of a battle with Strong Ishijima, Yuuya’s desperation to win brings forth a miracle. His pendant begins glowing, turning his cards into Pendulum Cards, which enables him to perform a Pendulum Summon—a summoning method unknown to the world and himself—gaining him fame overnight. As a result, Reiji Akaba, CEO of Leo Corporation and founder of the elite Leo Duel School, starts producing new Pendulum Cards to incorporate Pendulum Summoning into the system. Thus, the mysteries that surround Pendulum Summoning and Yuuya’s father start to unravel, and Yuuya learns bit by bit what it takes to become an Entertainment Duelist. [Written by MAL Rewrite]

The world of Duel Monsters is once again evolving with the development of a network called Link Vrains and a new summoning mechanic introduced as Link Summoning. By using this cyberspace, duelists can now create their own avatars and duel their way to glory within a virtual reality. However, much like the real world, the digital world is not free from war, conflict, and mysteries. Years ago, a hacker organization known as the Knights of Hanoi unleashed an attack on Link Vrains. Led by the anonymous Revolver, their aim was to annihilate the artificial intelligence program known as the Cyberse. After a failed attempt, one of their targets, Ignis, managed to escape and hide the Cyberse somewhere in the network. Five years later, high school student Yuusaku Fujiki encounters a strange artificial intelligence program while dueling in Link Vrains. Under the guise of his avatar named Playmaker, Yuusaku and his partner in crime, Shouichi Kusanagi, decide to join forces with the peculiar existence. As he seeks the truth behind a mysterious incident of the past, Yuusaku battles against the Knights of Hanoi and SOL Technologies in a race that might alter the fate of the world. [Written by MAL Rewrite]
The world of Duel Monsters is once again evolving with the development of a network called Link Vrains and a new summoning mechanic introduced as Link Summoning. By using this cyberspace, duelists can now create their own avatars and duel their way to glory within a virtual reality. However, much like the real world, the digital world is not free from war, conflict, and mysteries. Years ago, a hacker organization known as the Knights of Hanoi unleashed an attack on Link Vrains. Led by the anonymous Revolver, their aim was to annihilate the artificial intelligence program known as the Cyberse. After a failed attempt, one of their targets, Ignis, managed to escape and hide the Cyberse somewhere in the network. Five years later, high school student Yuusaku Fujiki encounters a strange artificial intelligence program while dueling in Link Vrains. Under the guise of his avatar named Playmaker, Yuusaku and his partner in crime, Shouichi Kusanagi, decide to join forces with the peculiar existence. As he seeks the truth behind a mysterious incident of the past, Yuusaku battles against the Knights of Hanoi and SOL Technologies in a race that might alter the fate of the world. [Written by MAL Rewrite]

In the bustling and futuristic city of Heartland, a young boy named Yuuma Tsukumo has a dream that everyone his age wants to achieve—earning the title of the greatest duelist! Sadly, due to his lackluster dueling skills, this dream is far from achievable. But when the school bully, Ryouga “Shark” Kamishiro, splits the key given to him by his father into two pieces, he inadvertently sets Yuuma on a collision course with his dream. Retaining one half of the key, Yuuma begins a duel with Shark, but soon realizes that his inexperienced skills are no match for him. In a sudden turn of events, Yuuma’s key repairs itself, and the “Door of Destiny” appears before him. Using the key to open it, Yuuma is greeted by an alien by the name of Astral—a being only he can see. The bewildered Yuuma soon learns that his memories have been divided into 100 “Number Cards,” all of which he must retrieve. However, he is also not the only one looking for them. Bombarded by these revelations, Yuuma, alongside Astral, must defend the world from the upcoming threats that loom over Heartland City—regardless of any divine intervention that may occur. [Written by MAL Rewrite]
In the bustling and futuristic city of Heartland, a young boy named Yuuma Tsukumo has a dream that everyone his age wants to achieve—earning the title of the greatest duelist! Sadly, due to his lackluster dueling skills, this dream is far from achievable. But when the school bully, Ryouga “Shark” Kamishiro, splits the key given to him by his father into two pieces, he inadvertently sets Yuuma on a collision course with his dream. Retaining one half of the key, Yuuma begins a duel with Shark, but soon realizes that his inexperienced skills are no match for him. In a sudden turn of events, Yuuma’s key repairs itself, and the “Door of Destiny” appears before him. Using the key to open it, Yuuma is greeted by an alien by the name of Astral—a being only he can see. The bewildered Yuuma soon learns that his memories have been divided into 100 “Number Cards,” all of which he must retrieve. However, he is also not the only one looking for them. Bombarded by these revelations, Yuuma, alongside Astral, must defend the world from the upcoming threats that loom over Heartland City—regardless of any divine intervention that may occur. [Written by MAL Rewrite]

Hiroko Matsukata is a woman who works for a magazine company. She puts all she has into her work, and is known as a strong, straight-forward working girl, who can at will turn herself into Hataraki man (working man) mode. Despite Hiroko’s success at work, her life lacks romance. Even though a hard worker, she’d leave early anytime to go on a date. Too bad her boyfriend is even bigger a workaholic than Hiroko. (Source: ANN)
Hiroko Matsukata is a woman who works for a magazine company. She puts all she has into her work, and is known as a strong, straight-forward working girl, who can at will turn herself into Hataraki man (working man) mode. Despite Hiroko’s success at work, her life lacks romance. Even though a hard worker, she’d leave early anytime to go on a date. Too bad her boyfriend is even bigger a workaholic than Hiroko. (Source: ANN)

On the first day her family moved to their new house, 5-year-old Ami-chan made friends with three talking animals who came out of a door in her bedroom floor, which she finds out leads to Animal Yokocho, another world. The three are Issa, an overly innocent, soft-spoken panda, Kenta, a highly strung, red-scarf-loving bear who puts on an almost constant tough-guy act, and Iyo, a rabbit who usually holds her own well-being and enjoyment over the happiness (and safety) of her friends. Even at only 5 years old, Ami-chan is easily the most rational of the group, and she’s a little wary at first, but she eventually comes around and starts spending her free time with them. A typical day involves Ami-chan and the three doing different things to pass the time, often playing a seemingly innocent game, but in AniYoko style. Unfortunately for Ami-chan, the AniYoko version usually turns out to be drastically different, much less logical, and usually more dangerous than the ordinary version. (Source: ANN)
On the first day her family moved to their new house, 5-year-old Ami-chan made friends with three talking animals who came out of a door in her bedroom floor, which she finds out leads to Animal Yokocho, another world. The three are Issa, an overly innocent, soft-spoken panda, Kenta, a highly strung, red-scarf-loving bear who puts on an almost constant tough-guy act, and Iyo, a rabbit who usually holds her own well-being and enjoyment over the happiness (and safety) of her friends. Even at only 5 years old, Ami-chan is easily the most rational of the group, and she’s a little wary at first, but she eventually comes around and starts spending her free time with them. A typical day involves Ami-chan and the three doing different things to pass the time, often playing a seemingly innocent game, but in AniYoko style. Unfortunately for Ami-chan, the AniYoko version usually turns out to be drastically different, much less logical, and usually more dangerous than the ordinary version. (Source: ANN)

Shy, reserved, and small-statured, Deimon High School student Sena Kobayakawa is the perfect target for bullies. However, as a result of running errands throughout his life, Sena has become agile and developed a skill for avoiding crowds of people. After the cunning Youichi Hiruma—captain of the Deimon Devil Bats football team—witnesses Sena’s rapid legs in motion, he coerces the timid boy into joining his squad. As Hiruma wants to conceal Sena’s identity from other clubs, Sena is forced to hide under the visored helmet of “Eyeshield 21,” a mysterious running back wearing the number 21 jersey. The legendary Eyeshield 21 can supposedly run at the speed of light and has achieved remarkable feats in the United States during his time at the Notre Dame College. Accustomed to avoiding his problems in the past, Sena’s specialty might just help him become the new secret weapon of the Deimon Devil Bats. As he interacts with his teammates, Sena gradually gains more self-confidence and forges valuable bonds along the way. [Written by MAL Rewrite]
Shy, reserved, and small-statured, Deimon High School student Sena Kobayakawa is the perfect target for bullies. However, as a result of running errands throughout his life, Sena has become agile and developed a skill for avoiding crowds of people. After the cunning Youichi Hiruma—captain of the Deimon Devil Bats football team—witnesses Sena’s rapid legs in motion, he coerces the timid boy into joining his squad. As Hiruma wants to conceal Sena’s identity from other clubs, Sena is forced to hide under the visored helmet of “Eyeshield 21,” a mysterious running back wearing the number 21 jersey. The legendary Eyeshield 21 can supposedly run at the speed of light and has achieved remarkable feats in the United States during his time at the Notre Dame College. Accustomed to avoiding his problems in the past, Sena’s specialty might just help him become the new secret weapon of the Deimon Devil Bats. As he interacts with his teammates, Sena gradually gains more self-confidence and forges valuable bonds along the way. [Written by MAL Rewrite]

When a crafty toy company “Wiz” also known in this show as Dark Wiz Company, finds crystals with the faint DNA of monsters known as “Legendz” are found and made into a battle game. A young boy named Shu receives one these crystals known as “soul figures” from his father after a baseball game. Legendz rapidly became popular and more and more children played it. Wiz employeys start to track down Shu for his special soul figure, for his soul figure can revive real legendz not just the little kiddy digital images! How will Shu fight his way to victory and claim this soul figure as his own? (Source: TV.com)
When a crafty toy company “Wiz” also known in this show as Dark Wiz Company, finds crystals with the faint DNA of monsters known as “Legendz” are found and made into a battle game. A young boy named Shu receives one these crystals known as “soul figures” from his father after a baseball game. Legendz rapidly became popular and more and more children played it. Wiz employeys start to track down Shu for his special soul figure, for his soul figure can revive real legendz not just the little kiddy digital images! How will Shu fight his way to victory and claim this soul figure as his own? (Source: TV.com)

In the world of Duel Monsters, a new generation of duelists await their turn to bid for the highest title: The King of Games. As an aspiring duelist, the happy-go-lucky Juudai Yuuki enrolls at the Duel Academy, a reputable institution tasked with nurturing these potential challengers. On his first day, however, Juudai’s laid back and careless attitude causes him to arrive late to his entrance exam. There, he stumbles upon a familiar figure who entrusts him the “Winged Kuriboh,” a card which becomes Judai’s new partner. Soon, he begins living as a duelist—but will destiny and darkness bend his reality into something beyond his imagination? Yu☆Gi☆Oh!: Duel Monsters GX follows the story of Juudai as he strives to fulfill his goal of becoming the next King of Games. As they are thrust into countless unprecedented circumstances, one thing is for sure for Juudai and his friends—there will never be a dull moment at the Duel Academy! [Written by MAL Rewrite]
In the world of Duel Monsters, a new generation of duelists await their turn to bid for the highest title: The King of Games. As an aspiring duelist, the happy-go-lucky Juudai Yuuki enrolls at the Duel Academy, a reputable institution tasked with nurturing these potential challengers. On his first day, however, Juudai’s laid back and careless attitude causes him to arrive late to his entrance exam. There, he stumbles upon a familiar figure who entrusts him the “Winged Kuriboh,” a card which becomes Judai’s new partner. Soon, he begins living as a duelist—but will destiny and darkness bend his reality into something beyond his imagination? Yu☆Gi☆Oh!: Duel Monsters GX follows the story of Juudai as he strives to fulfill his goal of becoming the next King of Games. As they are thrust into countless unprecedented circumstances, one thing is for sure for Juudai and his friends—there will never be a dull moment at the Duel Academy! [Written by MAL Rewrite]

Unlike his friends, Takumi Fujiwara is not particularly interested in cars, with little to no knowledge about the world of car enthusiasts and street racers. The son of a tofu shop owner, he is tasked to deliver tofu every morning without fail, driving along the mountain of Akina. Thus, conversations regarding cars or driving in general would only remind Takumi of the tiring daily routine forced upon him. One night, the Akagi Red Suns, an infamous team of street racers, visit the town of Akina to challenge the local mountain pass. Led by their two aces, Ryousuke and Keisuke Takahashi, the Red Suns plan to conquer every racing course in Kanto, establishing themselves as the fastest crew in the region. However, much to their disbelief, one of their aces is overtaken by an old Toyota AE86 during a drive back home from Akina. After the incident, the Takahashi brothers are cautious of a mysterious driver geared with remarkable technique and experience in the local roads—the AE86 of Mount Akina. [Written by MAL Rewrite]
Unlike his friends, Takumi Fujiwara is not particularly interested in cars, with little to no knowledge about the world of car enthusiasts and street racers. The son of a tofu shop owner, he is tasked to deliver tofu every morning without fail, driving along the mountain of Akina. Thus, conversations regarding cars or driving in general would only remind Takumi of the tiring daily routine forced upon him. One night, the Akagi Red Suns, an infamous team of street racers, visit the town of Akina to challenge the local mountain pass. Led by their two aces, Ryousuke and Keisuke Takahashi, the Red Suns plan to conquer every racing course in Kanto, establishing themselves as the fastest crew in the region. However, much to their disbelief, one of their aces is overtaken by an old Toyota AE86 during a drive back home from Akina. After the incident, the Takahashi brothers are cautious of a mysterious driver geared with remarkable technique and experience in the local roads—the AE86 of Mount Akina. [Written by MAL Rewrite]

The Evil Forces of Dark Joker are closing in on our planet after having destroyed the beautiful planet of Queen Earth. Now, 10 year old Moriya Ririka, with the help of her childhood friend Seiya and the mysterious Kanon, must transform into the Nurse Angel and find the elusive Flower of Life, the only way to defeat the evil forces. The Flower of Life, that once bloomed all over the Earth, is where no one thought it ever would be. And Ririka must make the hardest decision of her life in order to acquire it and rid the universe of evil once and for all. (Source: ANN)
The Evil Forces of Dark Joker are closing in on our planet after having destroyed the beautiful planet of Queen Earth. Now, 10 year old Moriya Ririka, with the help of her childhood friend Seiya and the mysterious Kanon, must transform into the Nurse Angel and find the elusive Flower of Life, the only way to defeat the evil forces. The Flower of Life, that once bloomed all over the Earth, is where no one thought it ever would be. And Ririka must make the hardest decision of her life in order to acquire it and rid the universe of evil once and for all. (Source: ANN)

In the final years of the Bakumatsu era lived a legendary assassin known as Hitokiri Battousai. Feared as a merciless killer, he was unmatched throughout the country, but mysteriously disappeared at the peak of the Japanese Revolution. It has been ten peaceful years since then, but the very mention of Battousai still strikes terror into the hearts of war veterans. Unbeknownst to them, Battousai has abandoned his bloodstained lifestyle in an effort to repent for his sins, now living as Kenshin Himura, a wandering swordsman with a cheerful attitude and a strong will. Vowing never to kill again, Kenshin dedicates himself to protecting the weak. One day, he stumbles across Kaoru Kamiya at her kendo dojo, which is being threatened by an impostor claiming to be Battousai. After receiving help from Kenshin, Kaoru allows him to stay at the dojo, and so the former assassin temporarily ceases his travels. Rurouni Kenshin: Meiji Kenkaku Romantan tells the story of Kenshin as he strives to save those in need of saving. However, as enemies from both past and present begin to emerge, will the reformed killer be able to uphold his new ideals? [Written by MAL Rewrite]
In the final years of the Bakumatsu era lived a legendary assassin known as Hitokiri Battousai. Feared as a merciless killer, he was unmatched throughout the country, but mysteriously disappeared at the peak of the Japanese Revolution. It has been ten peaceful years since then, but the very mention of Battousai still strikes terror into the hearts of war veterans. Unbeknownst to them, Battousai has abandoned his bloodstained lifestyle in an effort to repent for his sins, now living as Kenshin Himura, a wandering swordsman with a cheerful attitude and a strong will. Vowing never to kill again, Kenshin dedicates himself to protecting the weak. One day, he stumbles across Kaoru Kamiya at her kendo dojo, which is being threatened by an impostor claiming to be Battousai. After receiving help from Kenshin, Kaoru allows him to stay at the dojo, and so the former assassin temporarily ceases his travels. Rurouni Kenshin: Meiji Kenkaku Romantan tells the story of Kenshin as he strives to save those in need of saving. However, as enemies from both past and present begin to emerge, will the reformed killer be able to uphold his new ideals? [Written by MAL Rewrite]
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