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Prince Shampoo lives in the clean and shiny Bubble Kingdom. He’s bored with his life and decides to jump out of the protective dome and explore the dirty things of the outer world. Here he encounters various people and understands what dirty and cleanliness really mean in the world.

663114 is a short but hard-hitting monologue of a 66-year-old cicada. The insect draws parallels between the catastrophes of Hiroshima and Fukushima and poses a fundamental question about the future of our planet. 66 is the number of years since Hiroshima and Nagasaki were destroyed by Little Boy and Fat Man. 3/11 is the date of the 2011 Tohoku earthquake and following disastrous tsunami. 4 is the number of reactors emitting radiation from the Fukushima Daichii plant. (Source: AniDB)

In this world, there live a group of people who call themselves “Majo” or “Magical Girls.” They hide their powers so as to assimilate into the environment. They have been living together in harmony with the humans for many years to come, and their predecessors continue to do so. Sasami was enthroned with magical powers since her birth. However, at the age of three, she was told by her parents never to use her innate powers and from then on, had kept it a secret from everyone. On the day of a new school term, a new transfer teacher by the name of Wajuu arrives and from then on, Sasami’s life begins to change tremendously. (Source: ANN)

Thirty-six students find themselves and their school building suddenly adrift in a void-like dimension. When supernatural powers awaken in some of them, a sense of detachment begins to divide the group. Despite the student council’s attempts to impose order, they clash with the students possessing special abilities, who rebel against their strict control. This conflict leads them to discover that this world has its own set of rules—and following them is necessary for survival. After one of the students decides to take a leap of faith, the school switches dimensions once again. While they deal with the unique challenges and circumstances that each world presents, the students must unravel the mysterious phenomenon and find a way back home. [Written by MAL Rewrite]
Hashtags : Sonny Boy , Sonny Boy (サニーボーイ)

Continuing on his quest to retake Ecbatana, Prince Arslan and his company march toward the city. But upon receiving news that the neighboring Kingdom of Turan is launching an assault on the Parsian stronghold at Peshawar Citadel, the prince is forced to turn back in order to defend the fortress. Amid holding off the invading forces, the Parsian army is met by an unexpected visitor. As Arslan returns to Peshawar, Prince Hermes takes a slight detour from his clash against his cousin to search for the legendary sword Rukhnabad, which would grant him the right to rule and take back what he believes is rightfully his. However, after unearthing the lost artifact, the blade is stolen by the Temple Knights of Lusitania, prompting the masked warrior to give chase. Meanwhile in Ecbatana, the captive King Andragoras III finds an opportunity to strike and begins to make his move. As the separate sides of the Parsian royal conflict clash, Arslan’s right to the throne falls under attack. But no matter the obstacles in their way, the young prince and his loyal band of warriors charge forward to restore Pars to its former glory. [Written by MAL Rewrite]

In the name of the king, the Valiante Kingdom launched hunts to exterminate users of witchcraft. Seventeen years later, their pursuit is still growing in both size and brutality. Unbeknownst to the citizens, the targets of these witch hunts are the secret protectors of humanity. Known as the Makai Knights and Alchemists, they have a strong will to protect people from Horrors, demons who possess souls plagued by sadness and pain. One such Makai Knight is 17-year-old Leon Luis who inherits the legendary armor of the Golden Knight Garo from his mother. Though he possesses great power, he struggles to overcome the hatred he bears from his mother’s death at the hands of the kingdom. His father German, known as Zoro the Shadow Cutting Knight, is still training Leon when he is called to investigate the upsurge of Horrors in the kingdom’s capital. Although German knows Leon’s will is wavering, he decides to bring Leon along to continue his training. As German and Leon head to the capital, the king’s amiable son Alfonso San Valiante struggles to find a solution to the growing Horror threat. But before he can do so, he is double-crossed and banished from his own kingdom. To return home, Alfonso sets out to find the help and strength he needs to reclaim the throne. During his search, he comes across Leon, whose interactions with the prince will forever change both of their fates. [Written by MAL Rewrite]

The legend of the Divine Gate is a story told to young children that depicts the merging of the living world, the heavens, and the underworld. “Adapters”—people born with unique elemental abilities gifted to them from the union of these worlds—formed the World Council, an organization which controls the chaos of the Gate by portraying its legend as nothing more than a myth. These Adapters train in a special academy owned by the World Council that allows the students to hone their skills. Aoto, a teenage boy with exceptional water powers and a tragic past, rejects the offer to join the academy numerous times—until he is successfully pressured by the energetic wind user Midori and stubborn fire user Akane. Together, with the World Council and their mysterious leader Arthur, they seek out the Gate in the hopes of uncovering the truth. But in order to reach their goals, they must unite and overcome their own despair while dealing with behind the scene mischief. [Written by MAL Rewrite]

The adventure of Hepoi, a hero of heporis, Ryuuto, the prince of Dragonia, Miiya Miiya a fairy looks like a cat, and Bunzaemon, a merchant, to defeat Dracunes, the King of dark side castles.

Syaoran, Sakura, Kurogane, Fai and Mokona’s journey through to different world’s continue as they search for Sakura’s feathers. The fated journey slowly becomes more complicated for our travelers, as they find themselves diving deeper into more dangerous worlds. Takes place immediately after the first season. Based on the manga by CLAMP.

Digimon Tamers takes place in a world where the popular Digimon franchise is all the rage, consisting of a cartoon, video games, and the trading card game. Takato Matsuda is a huge Digimon fan that’s particularly obsessed with the card game, and constantly daydreams about the universe therein. One day, he finds a mysterious blue card, which he slides through a scanner toy to use in the popular battle game. His toy suddenly glows and transforms into a Digivice, and Takato’s fan-made design, Guilmon, materialises in front of him. Thrilled by the prospect of having a real-life Digimon, Takato embraces his new partner, and his adventures as a Digimon Tamer begin. Takato quickly discovers that being a Digimon Tamer is not all fun and games—in reality, it’s much more dangerous than the card games he’s accustomed to. Wild Digimon have begun to appear all across Japan, causing rampages that result in chaos and mayhem. Armed with his Digivice, which can scan trading cards to strengthen Guilmon, Takato and his new partner set out to combat the rogue Digimon. They are tasked with protecting the world from Digimon attacks, whilst a mysterious organization determined to eliminate all Digimon and their Tamers lurks in the shadows…

Seiya Kanie, a smart and extremely narcissistic high school student, believes that the beautiful but reserved Isuzu Sento has invited him on a date at an amusement park called Amagi Brilliant Park. Much to his chagrin, not only is the location a run-down facility, the supposed date is merely a recruitment tour where Sento and Princess Latifa Fleuranza, the owner of the theme park, ask him to become the park’s new manager. Their cause for desperation? As stipulated in a land-use contract, Amagi has less than three months to meet a quota of 500,000 guests, or the park will be closed for good and the land redeveloped by a greedy real-estate company. Seiya is won over by the revelation that Amagi is no ordinary amusement park; many of its employees are Maple Landers—mysterious magical beings who live in the human world and are nourished by the energy created by people having fun. Entrusted with the hopes and dreams of this far-off enchanted land, Seiya must now use his many skills to bring Amagi back on its feet, or watch it crumble before his eyes. [Written by MAL Rewrite]

After his mother wins a free trip to the islands, Pokémon trainer Satoshi and his partner Pikachu head for Melemele Island of the beautiful Alola region, which is filled with lots of new Pokémon and even variations of familiar faces. Eager to explore the island, Satoshi and Pikachu run wild with excitement, quickly losing their way while chasing after a Pokémon. The pair eventually stumbles upon the Pokémon School, an institution where students come to learn more about these fascinating creatures. At the school, when he and one of the students—the no-nonsense Kaki—have a run-in with the nefarious thugs of Team Skull, Satoshi discovers the overwhelming might of the Z-Moves, powerful attacks originating from the Alola region that require the trainer and Pokémon to be in sync. Later that night, he and Pikachu have an encounter with the guardian deity Pokémon of Melemele Island, the mysterious Kapu Kokeko. The Pokémon of legend bestows upon them a Z-Ring, a necessary tool in using the Z-Moves. Dazzled by their earlier battle and now in possession of a Z-Ring, Satoshi and Pikachu decide to stay behind in the Alola Region to learn and master the strength of these powerful new attacks. Enrolling in the Pokémon School, Satoshi is joined by classmates such as Lillie, who loves Pokémon but cannot bring herself to touch them, Kaki, and many others. Between attending classes, fending off the pesky Team Rocket—who themselves have arrived in Alola to pave the way for their organization’s future plans—and taking on the Island Challenge that is necessary to master the Z-Moves, Satoshi and Pikachu are in for an exciting new adventure. [Written by MAL Rewrite]

There exist few humans in this world with the ability to manipulate their souls to form powerful weapons. Dubbed “Blazers,” these people study and train at the prestigious Hagun Academy to become Mage-Knights; among the students is so-called failure Ikki Kurogane, the sole F-rated Blazer. However, when the worst student in the academy sees Stella Vermillion, an A-ranked Blazer who also happens to be a princess, naked, she challenges him to a duel with dire stakes—the loser becomes the slave of the winner. There’s no possible way that Stella can lose, right? Rakudai Kishi no Cavalry follows the story of Ikki as he tries to prove his strength to a world that believes him to be the weakest, all the while gaining new friends, wisdom, and experience. [Written by MAL Rewrite]

The year is 2071. Humanity has been pushed to the brink of extinction following the emergence of man-eating monsters called “Aragami” that boast an immunity to conventional weaponry. They ravaged the land, consuming almost everything in their path and leaving nothing in their wake. To combat them, an organization named Fenrir was formed as a last-ditch effort to save humanity through the use of “God Eaters”—special humans infused with Oracle cells, allowing them to wield the God Arc, the only known weapon capable of killing an Aragami. One such God Eater is Lenka Utsugi, a New-Type whose God Arc takes the form of both blade and gun. Now, as one of Fenrir’s greatest weapons, Lenka must master his God Arc if he is to fulfill his desire of wiping out the Aragami once and for all. The monsters continue to be born en masse while the remnants of humanity struggle to survive the night. Only God Eaters stand between the Aragami and complete and total annihilation of the human race. [Written by MAL Rewrite]

Oftentimes, people are most vulnerable when they are lonely and unable to get along with those around them. Isolation is felt more keenly amongst a crowd, so some will try to find solace in the strangest of places, where the unknown lurks. Such people include Ayumu Aizawa, a former city boy now living in the countryside of Tana, and Kisa Tanigawa, a young girl who has a hard time relating to others. What these two share in common is a feeling that their life has gone astray. Zettai Shounen tells a story of strange phenomena affecting two different settings, with no explanations of their origin or sudden appearance. All that is known is that these phenomena seem to center on individuals with mixed emotions toward themselves and others. [Written by MAL Rewrite]


With the second Winter Comiket just around the corner, Blessing Software has been vigorously producing its new game, “How to Raise a Boring Girlfriend.” Despite Utaha Kasumigaoka and Eriri Spencer Sawamura leaving the circle, Megumi Katou and Tomoya Aki are hopeful that, by sticking to Tomoya’s original vision for the game, their upcoming creation will exceed Blessing Software’s previous installment. With the addition of new members Iori and Izumi Hashima, development ensues—but not without its share of setbacks. Things rarely go as planned in the dating sim industry, with numerous obstacles forcing Tomoya to decide between helping his friends or completing the game. Saenai Heroine no Sodatekata Fine draws the series to a close as Tomoya selects his final route, both within his personal life and Blessing Software. [Written by MAL Rewrite]

Animated adaptation of old Japanese folk tales with the modern twists by Keiko Sootome.