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Mythical Pokémon Keldeo wishes to join the Swords of Justice, a group of Pokémon traveling around the world, helping out those in need. To do so he must first harness the power of his horn and learn the move Sacred Sword, and he decides to challenge Kyurem, a Legendary Dragon residing in an abandoned mine located within an icy crater. Confident as he is at first, it soon occurs to Keldeo that he is not yet ready for the fight. Meanwhile, as Satoshi and his friends travel across the Unova region, they stumble across an injured Keldeo. At the same time, Kyurem goes on a rampage, drawing energy from other Legendary Pokémon and disturbing the balance of power in the entire region. Now backed by his new friends, Keldeo must overcome his weaknesses and face Kyurem once again, now with the fate of the world at stake. [Written by MAL Rewrite]
In the year 1939, humanity was on the verge of destruction. Equipped with weapons of devastating power, a mysterious alien race, known as the Neuroi, began an invasion of the Earth, ravaging the planet, obliterating countries, and vanquishing human armies. To counter this seemingly unstoppable force, the world’s powers united. A new device was produced, called the Striker Unit, capable of facing Neuroi technology. Girls equipped with the Striker Unit became known as the Witches, forming humanity’s last line of defense. They began their fight against the Neuroi, utilizing their now-enhanced magical abilities, flaunting destructive weapons no human could manage. Fast forward to 1944—Yoshika Miyafuji is a young teenage girl who eventually decides to join the 501st Joint Fighter Wing, known as the “Strike Witches.” With no formal training however, can Miyafuji learn to cooperate with her fellow Strike Witches? And if so, can she save humanity from the Neuroi onslaught? [Written by MAL Rewrite]
2061 AD. Fifty years have passed since mankind developed the Network society. It was anticipated that this new infrastructure would realize a utopia where people connected with each other at the level of consciousness. However, new social problems such as personal data leaks and proliferation of manipulated information began to surface. Nevertheless, people still relied on the Network to exchange information, and proved unable to opt to abandon it. In due course, a new Network realm with more effective security measures was developed. This was called Meta Real Network, usually abbreviated as “the Metal.” The Metal accommodated personal memory data within protected virtual stand-alone organic cyber enclaves called bubble shells and eventually pervaded the everyday lives of people. However, people gradually learned to release and explode their instincts within the secure environment of the Metal. The unleashed instincts pushed each individual’s consciousness to drown in the sea of information and to be exposed to the pressures of desire. Meanwhile, norms and regulations continued to bind their real world lives. Thus, strange friction between the two worlds began to manifest themselves as aberrations beyond the bounds of the imaginable. Experts who challenged the deep sea of the Metal to investigate and decipher such aberrations were called cyber divers. This is a story of a cyber diver, Masamichi Haru, who investigates the incidents that lie between Reality and the Metal. (Source: Production I.G)
Keima Katsuragi, known online as the legendary “God of Conquest,” can conquer any girl’s heart—in dating sim games, at least. In reality, he opts for the two-dimensional world of gaming over real life because he is an unhealthily obsessed otaku of galge games (a type of Japanese video game centered on interactions with attractive girls). When he arrogantly accepts an anonymous offer to prove his supremacy at dating sim games, Keima is misled into aiding a naïve and impish demon from hell named Elucia “Elsie” de Lute Ima with her mission: retrieving runaway evil spirits who have escaped from hell and scattered themselves throughout the human world. Keima discovers that the only way to capture these spirits is to conquer what he hates the most: the unpredictable hearts of three-dimensional girls! Shackled to Elsie via a deadly collar, Keima now has his title of “God of Conquest” put to the ultimate test as he is forced to navigate through the hearts of a multitude of real-life girls. [Written by MAL Rewrite]
A hundred years after catastrophic shifts in tectonic plates caused most of its area to submerge, Japan now thrives as a maritime nation. High functioning cities line the coasts of Japan, and well developed sea routes are defended by specialized naval ships. The marine industry is flourishing, and young girls are eager to join the Blue Mermaids—highly skilled women who devote their lives to protecting the seas. After some time apart, childhood friends Akeno Misaki and Moeka China are reunited at Yokosuka Girls’ Marine High School. Here they are joined by others who share their dream of becoming Blue Mermaids. Soon, training exercises commence, with Akeno and Moeka being put in charge of their own ships and crew. Everything is progressing smoothly for Akeno as she settles into her role as captain and builds camaraderie between her fellow crew members aboard the Harekaze, a destroyer ship. However, unexpected engine and navigation failures soon leave their ship stranded and the crew in danger. High School Fleet follows the Harekaze’s valiant crew as they navigate treacherous waters and other obstacles on their quest to become fully fledged Blue Mermaids. [Written by MAL Rewrite]
Satou Matsuzaka is a beautiful high schooler who has a reputation for being permissive with men. However, a chance encounter with a young girl named Shio Koube makes Satou realize that this is her first and only true feeling of love. Telling others that she lives with her aunt, Satou secretly shares an apartment with Shio. Despite her innocent appearance, Satou is willing to do anything to protect her beloved, resorting to desperate measures to ensure that their “happy sugar life” remains intact. [Written by MAL Rewrite]
Hashtags:Happy Sugar Life, White Sugar Garden, Black Salt Cage,ハッピーシュガーライフ
In the distant future, humanity has been driven to near-extinction by giant beasts known as Klaxosaurs, forcing the surviving humans to take refuge in massive fortress cities called Plantations. Children raised here are trained to pilot giant mechas known as FranXX—the only weapons known to be effective against the Klaxosaurs—in boy-girl pairs. Bred for the sole purpose of piloting these machines, these children know nothing of the outside world and are only able to prove their existence by defending their race. Hiro, an aspiring FranXX pilot, has lost his motivation and self-confidence after failing an aptitude test. Skipping out on his class’ graduation ceremony, Hiro retreats to a forest lake, where he encounters a mysterious girl with two horns growing out of her head. She introduces herself by her codename Zero Two, which is known to belong to an infamous FranXX pilot known as the “Partner Killer.” Before Hiro can digest the encounter, the Plantation is rocked by a sudden Klaxosaur attack. Zero Two engages the creature in her FranXX, but it is heavily damaged in the skirmish and crashes near Hiro. Finding her partner dead, Zero Two invites Hiro to pilot the mecha with her, and the duo easily defeats the Klaxosaur in the ensuing fight. With a new partner by his side, Hiro has been given a chance at redemption for his past failures, but at what cost? [Written by MAL Rewrite]
Hashtags: Darling in the FranXX, ダーリン・イン・ザ・フランキス,
Inspired by Yoshiharu Kubo’s phenomenal performance that led Kakegawa High School to a miraculous victory in a soccer tournament, Toshihiko Tanaka decides to enter the same school as his idol and join the soccer club, hoping to become as successful as Kubo. Now a high school freshman, Tanaka is devastated as his expectations suddenly start falling apart. Kubo—the captain of the club—is absent due to illness. To make matters worse, the freshmen are not allowed to practice alongside the sophomores or become regulars on the team. The final nail in the coffin is the reluctance of Tanaka’s friends, Kenji Shiraishi and Kazuhiro Hiramatsu, to join him in the club. Although Tanaka and his friends were once known as a deadly soccer trio in their junior high school days, Kenji and Kazuhiro have both quit soccer for personal reasons. When Tanaka starts to lose hope, an encounter with Kazumi Endo—a girl from his childhood—becomes the unexpected key to his freedom from despair. The disappointed Kazumi wants to see the trio reunite, so she takes matters into her own hands in her mischievous way. Thus, Tanaka’s high school soccer career prepares for the kickoff. [Written by MAL Rewrite]
When 20-year-old college student Haruto Amakawa dies in a traffic accident, he does not expect to wake up in an unfamiliar world in the body of a young boy named Rio. As their memories and personas fuse, Rio realizes that he now also possesses magical powers. He is relieved to find that his burning passion for revenge against his mother’s murderers has not subsided, despite his newly changed identity. Not soon after, Rio comes across the kidnapped princess of the Bertram Kingdom and saves her without hesitation. To express his gratitude, the king grants him the opportunity to enroll in the Bertram Royal Academy. Believing this to be a new chapter in his life, he is excited to study at this prestigious academy, but life here proves to be difficult for him, a slum-dweller surrounded by the majestic children of nobles. [Written by MAL Rewrite]
Hashtags : 精霊幻想記 , Spirit Chronicles,Seirei Gensouki , Seirei Gensouki: Spirit Chronicles
In the year 2041, World War III has wiped out two-thirds of the human population, and in the newfound structure, the belief in any god or beyond-human entity is considered a preposterous notion. In order to prevent citizens from bearing possibly incriminating thoughts, the government has assembled a Special Weapon Enforcement division to capture and rehabilitate such believers. The Kirihara brothers, Naoya and Naoto—who were hidden away from society by their captors for years to conceal their psychic abilities—were promised freedom once the world was ready to face their existence. Now, wandering in the appalling new societal climate where psychics are not welcome, the brothers find themselves on the run from the Enforcement’s devoted operatives, Yuuya and Takuya Kuroki.
Hashtags : Night Head 2041
Eren Yeager and others of the 104th Training Corps have just begun to become full members of the Survey Corps. As they ready themselves to face the Titans once again, their preparations are interrupted by the invasion of Wall Rose—but all is not as it seems as more mysteries are unraveled. As the Survey Corps races to save the wall, they uncover more about the invading Titans and the dark secrets of their own members. [Written by MAL Rewrite]
One day, the Earth was assaulted by a space pirate, Orbus. He aimed at Planet Energy, the life energy of the Earth. If several Release Points, where the Planet Energy concentrated, were attacked at once, the Earth would explode. When the first attack was made, Takasugi Seiji escaped into an old temple with his girl friend Kosaka Hikaru. Then, he received, Orin, a token of the leader of the Earth guardians, from the conscience of the Earth. By the power of Orin, the patrol car was turned into a Robot, Da Garn. (Source: AnimeNfo)
70 million years ago dinosaurs ruled the Korean Peninsula the same way they ruled the rest of the earth. At that time the part of the land now known as Jeonnam Yeosu was the forest habitat of numerous dinosaur species: Tarbosaurus. The youngest of a family of Tarbosaurs, Spotty is a curious and playful child. Along with his mother and siblings, he lives happily in the forest, waiting patiently to learn to hunt. When that day arrives, it marks the beginning of a long and painful journey into adulthood for Spotty. The cunning One-eye, an older Tyrannosaur looking for a new home, attacks Spotty’s herd one day and, smelling sure victory, viciously tears Spotty’s family away from him. Now on his own, he meets up with another lonely, lost Tarbosaur. Blue Eyes becomes his constant companion for two decades and the mother of his own children. But fate is fickle and Spotty’s troubles with One-eye are not over, and revenge, death, fear, and sadness are all in Spotty’s future – as is happiness and hope. (Source: IMDB)
Jimmy was a typical boy who liked to play computer games. One day he was playing a game called ‘Track City’ when suddenly he got transported into the game world! Once he regained consciousness, a woman who apparently is the mayoress of the city explains to him that the world is threaten by a powerful malign virus and her allies and their only hope is to ask for the help of the “Legendary racer”, the best player of ‘Track City”. Things get complicated when Jimmy learns that the game made a mistake and confused him with the Legendary racer! Will Jimmy learn the necessary skills to defeat the viruses that threaten the world? Or will he be erased by the ‘big head’, the heavenly punisher that annihilates those who cannot achieve victory?
When 15-year-old Kino is feeling weighed down by heavy thoughts, one thing always manages to cheer her up: traveling. Nothing fills her heart with joy like exploring the beautiful, wonderful world around her and the fascinating ways people find to live. However, Kino is not as helpless as her cute appearance and courteous demeanor suggest. Armed with “Cannon” and “Woodsman,” her trusted handguns, Kino isn’t afraid to kill anyone who would dare to get in her way. Always by her side is her best friend and loyal companion Hermes, a sentient motorcycle, who supports Kino through the sorrows and hardships of their journey. Together, they travel the vast countryside with the shared goal of always moving forward, and a single rule: never stay in one country for more than three days. As Kino and Hermes encounter new people and learn the rules of their civilizations, they grow and find out more about their own values and virtues. But as Kino slowly discovers the world around her, she also finds herself facing dangers that linger within the vast unknown. [Written by MAL Rewrite]
Contemplating the meaning of happiness, Madoka Kaname and Homura Akemi compose possible answers that lead them to reflect on their own choices. Meanwhile, strange occurrences cause turmoil among the magical girls as they navigate the challenges of their destiny. [Written by MAL Rewrite]
The successor and branch manager of the Himeya Company—one of the many Undine associations housing female gondoliers—Aika S. Granzchesta surprises everyone when she rejects tradition and refuses to inherit the company’s legendary gondola. Aika’s apprentice Azusa B. McLaren, unable to wrap her mind around her mentor’s unexpected decision, confronts her directly but to little effect. To better understand her reasoning, Azusa and her fellow Undines secretly plan to arrange a meeting with Aika. With the much-awaited winter days in sight, accompanied by the tranquility and sublimity of Neo-Venezia, Aika reminisces about her journey as an Undine that forged her into the person she is today. As she vividly remembers all those invaluable experiences of the past, she trusts they will continue to guide her into the unknown yet boundless future. [Written by MAL Rewrite]
The fictional stories will feature each of the members in a different career: Gyuri as a police officer, Seungyeon as an astronaut, Nicole as a passenger boat captain, Hara as security police for the Monaco royal family and Jiyoung as a sexy and spirited firefighter. (Source: ANN)