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Long ago, a goddess descended from Heaven and blessed the desolate land of Gatepia. As a result, gigantic gates appeared, leading to dungeons abundant in “kirakuri,” crystals containing the energy needed for the foundation of the world. This led to the formation of various companies of adventurers who would harvest kirakuri from the dungeons. Following his father’s disappearance inside one of the biggest gates in Gatepia, Minato is urged by his childhood friend Yutoria to become the president of his father’s treasure-hunting company—the Kibou Company. He reluctantly agrees and meets with the other employees: the priest Makoto, the soldier Akari, and the accountant Guide. Thus, Minato begins his tenure as president. As he and his comrades strive to fulfill various missions and other assorted tasks in order to keep their small company alive, they will uncover the mystery behind their former leader’s sudden departure. [Written by MAL Rewrite]
Hashtags: Shachibato! President, It’s Time for Battle!, Shachibato The Animation , Shachou, Battle no Jikan Desu!, 社長, バトルの時間です!

Getter Robo Arc is the fifth Getter Robo series chronologically. Taking place several years after Getter Robo Go, Earth is now a post-apocalyptic world. Hayato, now an aging scientist, has completed Professor Saotome’s masterpiece, Getter Robo Arc. Piloting it are Ryoma’s son Takuma, the human-dinosaur Kamui, and the younger brother of Tayel, Baku. Alongside the reformed Dinosaur Empire, they fight the insectoid Andromeda Flow Country attacking from across time and space. (Source: MAL News)

A new Getter robot is piloted by three youth as they combat the evil terrors that plague the world.

Soon after falling into another world, Kurumi Tokisaki takes interest in a particular white cat. Much to Kurumi’s disappointment, the two part ways. Kurumi later meets Hibiki Higoromo, a white haired quasi-spirit. Hibiki explains that they are at the center of a killing game between quasi-spirits. Within the Neighboring World, the spirits compete for a single wish to be granted to the lone survivor of the death-match. Understanding the rules of the game, Kurumi and Hibiki reach a compromise—a temporary alliance. [Written by MAL Rewrite]

Hotaru Tachibana has a strong sense of justice and just cannot help confronting those who choose to perform malicious acts. Furthermore, Hotaru is actually a girl who likes to disguise herself as a boy. After hearing rumors that her best friend was tricked by the popular host of a local club, Hotaru seeks to punish the evildoer. Upon arriving at the club, however, she is challenged to a so-called “survival game” by the host Masamune Matsuoka, where the first person hit by the bullet of a toy gun will lose. After a destructive fight which results in Hotaru’s loss, Masamune forces the young “boy” to join his survival game team named Toy Gun Gun, in order to repay the cost of the damages that “he” has caused inside the club. Although she is initially unhappy with this turn of events, Hotaru quickly begins to enjoy what survival games have to offer and is determined to pay off her debt, much to the dismay of Tooru Yukimura, the other member of Toy Gun Gun. As time goes on, Hotaru begins to develop a close friendship with the rest of the team and hopes to take part in realizing their dream of winning the Top Combat Game (TCG), a tournament to decide the best survival game team in Japan. Although Hotaru tries her best, there are just two little problems: she is absolutely terrible at the game, and Toy Gun Gun doesn’t allow female members on their team! [Written by MAL Rewrite]

Miki Onimaru is a poster girl that works at her mother’s Chinese ramen restaurant. She appears to be a normal girl, but she can become very violent if provoked. She picks a fight with her mother and accquaintances as a result on an almost daily basis, causing a series of troubling mishaps in their otherwise normal lives. (Source: ANN)

Another Tetsuwan Atom Movie that was shown in the Tezuka Osamu World Cinema in Tokyo until it was closed in 2011. (Source: AniDB)

Following the conclusion of the large-scale coalition campaign, the entirety of China is in a state of economic recovery. The victor of the battle, the state of Qin, is no different. There, the political parties led by Ying Zheng and Buwei Lü continue their inner conflict. Having played the role of king in the coalition battle, Zheng has the trust of the people—but Lü is far from out of the fight. In 18 months, he plans to interrupt Zheng’s coming-of-age ceremony. Meanwhile, a Zhao army numbering 20,000 troops has set out toward Qin. In the royal court, due to the lack of generals capable of responding to the incoming threat, Lü slyly suggests that Zheng take command. However, Cheng Jiao, Zheng’s half-brother, volunteers instead. As they grew to trust each other during the coalition battle, Zheng now accepts Jiao as his replacement. However, the Zhao forces retreat a mere half-day after clashing with Jiao’s army. With trouble quickly brewing in the shadows, the internal struggle of Qin is only complicated further. There are only two men Zheng feels he can rely on: Bi, a general who commands 30,000 men; and Xin, the leader of the Fei Xin force. [Written by MAL Rewrite]
Hashtags : Kingdom 4th Season, Kingdom 4th Season, キングダム 第4シリーズ

In a fictional school, “Tender Tank” Rareko is constantly opening absurd yet strangely enthusiastic debates, this way creating a lively classroom life. Bringing up tremendous themes, she and her classmates exchange words like sword-strokes, and here and there even a profound remark is slipped in. A fun and informative debate comedy, packed into only five minutes each time. (Source: AniDB)

Seikyou Private Academy, built on the intrigue of traditional occult myths, bears a dark past—for 60 years, it has been haunted by a ghost known as Yuuko, a young woman who mysteriously died in the basement of the old school building. With no memory of her life or death, Yuuko discreetly finds and heads the Paranormal Investigations Club in search of answers. A chance meeting leads Yuuko to cling to diligent freshman Teiichi Niiya, who can see the quirky ghost, they quickly grow close, and he decides to help her. Along with Kirie Kanoe, Yuuko’s relative, and the oblivious second year Momoe Okonogi, they delve deep into the infamous Seven Mysteries of the storied school. Tasogare Otome x Amnesia tells a unique tale of students who work together to shed light on their school’s paranormal happenings, all the while inching closer to the truth behind Yuuko’s death. [Written by MAL Rewrite]

Academy City, Japan, is at the forefront of science. Besides being 30 years ahead of the world technologically, more than three-fourths of this peculiar city’s population consists of students developing their psychic abilities as espers in various institutions. Among these students is Touma Kamijou, a high school boy with the lowest psychic rank of zero, but with a mysterious power no scientist can understand: “Imagine Breaker,” which allows him to negate other supernatural abilities. This, however, doesn’t affect Kamijou’s life in the least as he plays his role as a regular teenager; that is, until he meets the strange Index Librorum Prohibitorum, a young girl who has memorized the entirety of the forbidden grimoires, and now a dangerous organization is hunting Index down. With several magicians looking to harm the girl, Kamijou will defend his new companion at all costs as he discovers a strange new realm of the supernatural. [Written by MAL Rewrite]

Taking place mere months after the Saber Marionette J OVA series, this newest installment in the Saber Marionette line follows the continuing adventures of Otaru and his clan of selfless, obsessive marionette girls. This time, the evil Faust is back, and again toying with Marionette technology that was never meant to be explored. The Saber Dolls are back, and torn between their newfound love for Otaru and their undying loyalty to Faust; Will Otaru, Lime, Cherry and Bloodberry be able to stop Faust again, or are they all headed for the scrap heap? (Source: AniDB)

The infamous Arsene Lupin III takes his gang of thieves to Great Britain to investigate the existence of the Raven’s hidden treasure. The Raven, an underground society rumored to be pulling the strings behind the British government, has evaded Lupin’s grasp for nearly 10 years. But finding clues proves difficult when he is pursued by not only Interpol’s Inspector Kouichi Zenigata but also the MI6, Scotland Yard, and Britain’s finest: the consulting detective Sherlock Holmes, who appears to have his own score to settle with the gentleman thief. [Written by MAL Rewrite]
Hashtags :ルパン三世 PART6, Lupin III: Part VI, Lupin Sansei Part VI , Lupin III: Part 6,LUPIN THE 3rd PART 6

Beast Tamer Rein, who uses animals, was a member of the hero’s party. However, since he couldn’t do anything else, he wasn’t able to keep up in battle. “You only know how to play with animals. You’re fired.” Rein is kicked out of the party and now lives freely as an adventurer. On his journey, he meets a girl from a cat tribe, the so-called strongest species. Elsewhere, the hero’s party remains unaware that their previous success was all thanks to Rein… This is the story of a beast tamer no longer held back and his fateful encounter with a precious companion. (Source: Square Enix, translated)
Hashtags: Beast Tamer, Yuusha Party wo Tsuihou sareta Beast Tamer, Saikyoushu no Nekomimi Shoujo to Deau , 勇者パーティーを追放されたビーストテイマー、最強種の猫耳少女と出会う, The Beast Tamer Who Got Kicked Out From His Party Meets a Cat Girl From the Superior Race


Ark takes place on a dying alien world in which a global war between two technologically advanced human civilizations has reduced the planet to a wasteland. The only way to escape the world is by activating the Ark, an ancient giant robot capable of supporting a human city as well as traveling through space. (Source: Wikipedia)

Episodes 10-12 of the Soukyuu no Fafner: Dead Aggressor – The Beyond series.

When the Inaho Junior High Ping-Pong Club grows apathetic about an upcoming tournament, their new manager, Kyoko Iwashita, boosts their morale with something they cannot refuse—a “sex pass,” a voucher that grants the best player on the team unadulterated access to her body for a whole month. This is just one of many ways that this peculiar ping-pong club exceeds the realm of normalcy. Among the Ping-Pong Club’s six members, Maeno proves to be the most troublesome, discovering bizarre ways to distract the team each day. With the others contributing to these mischievous acts, Takeda—the captain of the club—tries his hardest to put up with the team’s antics. But when popular vice-captain Yuusuke Kinoshita is being swept away by girls, he instead finds himself receiving support from the stern but resilient manager, Kyoko. With the ever-present risk of their team being dissolved, Takeda and his friends find themselves having to overcome numerous obstacles. While Maeno often appears to put the club in jeopardy, it is usually he who devises schemes that are just so crazy that they have a chance of working. Can Maeno and his ludicrous stunts help his team persevere, or will they continue to just be a nuisance to the Ping-Pong Club? [Written by MAL Rewrite]